Efficiency: Release builds by default, only the visible island screen is built, character at 30 fps, adaptive mouse polling (60/30/10 Hz), hex colours parsed once
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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-2
@@ -6,10 +6,12 @@ cd "$(dirname "$0")/../NotchBuddy"
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D="$HOME/Library/Developer/Xcode/DerivedData/BroV"
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xcodegen -q
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LOG=$(mktemp)
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xcodebuild -scheme BroV -configuration "${1:-Debug}" -derivedDataPath "$D" -skipPackagePluginValidation -skipMacroValidation build > "$LOG" 2>&1 || true
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# Release by default: optimised code (Debug is several times heavier on CPU).
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CONF="${1:-Release}"
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xcodebuild -scheme BroV -configuration "$CONF" -derivedDataPath "$D" -skipPackagePluginValidation -skipMacroValidation build > "$LOG" 2>&1 || true
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grep -E 'error:|BUILD (SUCCEEDED|FAILED)' "$LOG" | sort -u
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grep -q 'BUILD SUCCEEDED' "$LOG" || { echo "build failed, BroV not reinstalled"; exit 1; }
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APP="$D/Build/Products/${1:-Debug}/BroV.app"
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APP="$D/Build/Products/$CONF/BroV.app"
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# Stop the running copy. If launchd keeps it alive, unload the job first or it would
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# restart the old binary mid-copy.
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PLIST="$HOME/Library/LaunchAgents/local.maksar.brov.plist"
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